ios,ios7,ios6,xcode5,launchimage
Check wheter the images are added to the target. Check through the cloud by uploading two ipa files and installing through safari.
XIB file for Launch was implemented by Apple not for animation or something like this. It was implemented for supporting multiple devices without headache. So, as before, you can't add animation into Splash Screen. Nevertheless, as before, you can add animation right after Splash. Also, you can read this article...
iphone,ios8,splash-screen,xcode6.1,launchimage
To add a new set of launch images: In Xcode, Click on your Assets file (Images.xcassets) in the left sidebar. It should open in the main pane. In the left sidebar of the main pane (where AppIcon, LaunchImage, etc. are), right click Select New Launch Image Add your new launch...
ios,objective-c,xcode,launchimage,launch-screen
Got the solution. Just answering my question so that if anyone is having same problem then here is the solution. My problem was because by mistake I was using images of "jpg" format where in fact I should have used "png" . Now I'm using "png" and it works perfect....
ios,xcode,asset-catalog,launchimage
I finally figured it out! So, in your project settings, go to the section that says: App Icons and Launch Images Remove the information found in Launch Screen File if you do not want to use .xib file. Then, in Launch Image Source, Choose to migrate and if you have...
ios,orientation,uistoryboard,launchimage,launch-screen
Unfortunately it is impossible to do it automatically. You can launch your app on each simulator type for iOS 8 (iPad, iPhone with different sizes) and snapshot simulator when it showing launch screen by CMD+S shortcut. You will get snapshots on your Mac desktop folder, and then you can add...
objective-c,xcode,ios6,cocos2d-iphone,launchimage
I just accidentally fixed it, and thought I'd share in detail because its one of those hidden problems. I had searched the net previously to find the required file names and the appropriate dimensions. Default.png (320x480) [email protected] (640x960) [email protected] (640x1136) However, this was apparently not enough. DESPITE the fact that...
Delete your current LaunchImage and create a new one. Drag the images to your project first and then substitute launch images for app icons. Images.xcassets > Choose Editor > New Launch Image Check your LaunchImage preferences after you click on it - Goto Xcode > Product > Clean Since,...
xcode,ios8,storyboard,xcode6,launchimage
Rename storyboard launch screen file to 'LaunchScreen.storyboard'.
ios,objective-c,xcode,swift,launchimage
Update March 2, 2015 If you don't want to use a storyboard file, but want to just make your current assets work, it sounds like you're missing the reference in Info.plist. The issue is described here (with solution): "Your binary is not optimized for iPhone 5" after I upload an...