javascript,button,window,document,onload
The monitoring of some other window as it changes location is fairly complicated and the reason it's complicated is that each time the other window loads a new document, the entire window state is cleared and all event listeners are wiped out and a whole new document is created. So,...
javascript,jquery,callback,google-calendar,onload
Try var iframe = $("<iframe>", { "id" : "calendar", "src" : "https://www.google.com/calendar/embed...", "target" : "_top" }) // `iframe` `load` `event` .on("load", function (e) { $(e.target) .contents() .find(".blablah") .css("display", "none"); return false }); // $(element).append($(iframe)) jsfiddle http://jsfiddle.net/guest271314/a3UL5/...
javascript,function,window,onload
seconds = document.getElementById('countdown') You can't get an element from the DOM before you put the element in the DOM. The script runs before the body is loaded. Nothing that is added to the DOM in the body will be available to the script. Running the script when the document has...
javascript,jquery,onload,jquery-on
Solution: if(typeof jQuery === "undefined"){ if(window.attachEvent) { window.attachEvent('onload', myLoadFunction); } else { if(window.onload) { var curronload = window.onload; var newonload = function() { curronload(); myLoadFunction(); }; window.onload = newonload; } else { window.onload = myLoadFunction; } } } else { myLoadFunction(); } ...
javascript,callback,onload,filereader
File reading using File Reader is asynchronous operation. Place your logic inside the onload function of file reader. function doStuff(range, file) { var fr = new FileReader(); fr.onload = function (e) { var out = "stuff happens here"; hash = asmCrypto.SHA256.hex(out); /* Place your logic here */ }; fr.readAsArrayBuffer(file); }...
First you need to add a form tag, and give it a name, id, and action. The action should point to your desired page. <form name="formname" id="formid" action="mypage.html"> Your javascript, where it is true, should simple use: document.getElementById("formid").submit(); And it will direct to the action page only when true....
You need to put your alert code in the AboutUs.html file.
jquery,function,if-statement,resize,onload
You can achieve this by placing your code to be re-used in it's own function and calling it at the relevant points: function resizeLogic() { if ($(window).width() < 620) { $("#prd_details_smaller").append('.product_title, .product_code, .prd_reviews'); $("#short_desc").hide(); } else { $(".col_prd_rgt").prepend('.product_title, .product_cod, .prd_reviews'); $("#short_desc").show(); }; } resizeLogic(); // on load $(window).resize(resizeLogic); // on...
jquery,animation,onload,repeat
You could use: function cloudRight() { $(".cloudRight").animate({ left: "+=1000px", }, 30000, "swing", function () { $(this).animate({ left: "-=1000px", }, 30000, "linear", cloudRight); // call it again on animation complete }); } $(cloudRight); // call on document ready If there is more than one element with class cloudRight, you should use...
javascript,asynchronous,onload
var d3script = document.createElement("script"); d3script.src = "http://d3js.org/d3.v3.min.js"; otherStuff.onload = function() { head.insertBefore(d3script, head.firstChild); d3script.onload = function() { // do your stuff }; }; ...
javascript,html,onload,appendchild,nearlyfreespeech
onload doesn’t take a function name; it takes some JavaScript code to run. If you had a single line of JavaScript code just referencing a variable: loadcontrols Then, well, nothing happens. If you want to call it, you need parentheses: loadcontrols() ...
google-chrome,replace,google-chrome-extension,background-image,onload
What you need is an extension like Stylish or write you own one using contentscripts "content_scripts": [ { "matches": ["https://www.ourgroceries.com/*"], "css": ["mystyles.css"] } ], ...
Abigail Watson has a good write-up on this in her Meteor Cookbook. I'm on my phone in a crowd right now so have to be brief, but basically her solution uses Meteor.onStartup() a session variable, and a helper attached to the first-loaded template....
Loading order is not guaranteed as it depends on the image's size, server etc. so you need to force correct order, and this can be done by tracking loading status for all images, and then draw the images in the order you intended: Share load handler Use a counter Draw...
Since your var image is actually a collection of images, you need to use the [0] index pointer to target the first one: window.onload=function(){ var image = document.getElementsByClassName('thumbnails')[0].getElementsByTagName('img'); var mainImage = document.getElementById('rr_lrg_img'); mainImage.src = image[0].src; // Add this line (preload first image into main one) function toMainImage() { mainImage.src =...
jquery,iframe,dynamics-crm-2011,dynamics-crm,onload
Turns out that this is caused by binding to load event after the IFRAME was already loaded, therefore event handler is never executed. There are 2 possible fixes: put onload inside IFRAME html: <IFRAME onload="someJsHere()" Or force reload IFRAME src after onload binding (this one is also useful when src...
In Meteor you typically don't need to do things like attaching to div onload. Let's say your header has 3 items, one that is always there and two buttons: (leaving out the bootstrap markup for clarity) <Template name="header"> <ul> <li>Menu item</li> </ul> <button>Button 1</button> <button>Button 2</button> </template> Then you can...
The onload function is async, so by the time it fires the loop has completed and the value of n is whatever it was set to last. You have to lock the value of the n variable in a new scope with a closure, creating a new function also creates...
jquery,canvas,html5-canvas,onload
Use a callback inside your otherParams object like so: // Draw the chart onto the TempCanvas $(this).DrawChart(TempCanvas, { ... callback : function(){ // THIS CODE WILL RUN ONLY AFTER IMAGE HAS LOADED // Draw the TempCanvas onto the MainCanvas MainCanvasContext.drawImage(TempCanvas.get(0), PositionX, PositionY); } }); The DrawChart function: $.fn.DrawChart = function(TempCanvas,...
javascript,function,onload,countdown
your jsfiddle is working fine so the problem must be that you are unable to make everything work in a single html file. <html> <head> <title></title> <script src="http://code.jquery.com/jquery-latest.min.js" type="text/javascript"></script> <script> function ShowTime() { var now = new Date(); var hrs = 18-now.getHours(); var mins = 60-now.getMinutes(); var secs = 60-now.getSeconds();...
javascript,image,canvas,blob,onload
Use addEventListener intead of the onLoad (what is typed incorrectly, see at the end) property: function drawInlineSVG(ctx, rawSVG, callback) { var svg = new Blob([rawSVG], {type:"image/svg+xml;charset=utf-8"}); var domURL = self.URL || self.webkitURL || self; var url = domURL.createObjectURL(svg); var img = new Image(); img.src = url; img.addEventListener('load', function () {...
After a little bit of research, it seems the only way around this bug is to modify the API so that once the variable holding the JSONP is initialized, the script itself triggers the callback. Unfortunately, this would not work as a solution for others if they do not have...
you must change if statement to false like this if(regEx.test(input) == false|| regEx2.test(input) == false) ...
Achieving this goal with a background image If you're trying to achieve this with a background image, you can use the help of the CSS background-size: contain;. From Mozilla's site on the keyword contain: This keyword specifies that the background image should be scaled to be as large as possible...
The problem is that you are not calling the preload function again in the onload callbacks. function preload(){ if(goThrough == 1){ img1.onload = function(){goThrough=2; preload();}; // ... }; if(goThrough == 2){ img2.onload = function(){goThrough=3; preload();}; // ... }; if(goThrough < 3){ preload(); }; }; Working demo: http://jsfiddle.net/GB4Hs/2/...
This looks like a great use for CSS3 'transition' property if you want to keep the 'fade' effect but not fade out the div itself. jQuery: setTimeout(function(){ $('#abc').fadeIn(); $('#abc').addClass('noHighlight'); },1000); CSS: #abc { background-color:#FFFF99; border:1px; border-style:solid; border-color:#000000; transition:all 1s;} #abc.noHighlight { background:transparent; border-color:transparent;} HTML: <div id="abc"> Hello, i want to...
javascript,jquery,css,onload,preloader
The way you are applying your CSS won't work in this scenario. You need keyframes animation. The idea is to start the animation on the element as soon as it is rendered, and then when the page load is complete, stop it by removing the class (and better still removing...
You have call infowindow.open(map, marker); only in event listener for marker click event. If you want to open infowindow on load you have to add the same code after content is created: var content = ... infowindow.setContent(content); infowindow.open(map, marker); Changing only that you will get infowindow opened for last marker...
It should be: window.onload = run; When you do: window.onload = run(); You're actually running the function called run, and then assigning its return-value (undefined in this case) to window.onload. This function is running before the page even gets loaded (since you are running it explictly by doing run()), at...
javascript,html,forms,onclick,onload
Change the buttons onclick to include "return false;". At the moment the button is causing the page to reload after running your script. <button onclick="loadformTest(); return false;">Valeurs par défaut </button> or if you specify the type of your button to be a button (as opposed to submit, which might be...
firefox-addon,onload,firefox-addon-sdk,addeventlistener
OK, I've done some workaround. Seems like window.onload part doesnt work in FF30 cause of secutity updates. But if the window is an iframe it works perfectly. So I just modified needed pages with var smsWin = document.createElement('iframe'); and so on, and suddenly smsWin.onload = function () {...} works perfectly...
Someone answered the question, but deleted it then. I tried, and it works! Here is the way: if(!empty($_SERVER['HTTP_X_REQUESTED_WITH']) && strtolower($_SERVER['HTTP_X_REQUESTED_WITH']) == 'xmlhttprequest') { /** Yes, it was an ajax call! */ /* I can call create_mosaic() function here after checking if images have been loaded*/ } ...
javascript,html,function,button,onload
Assuming your buttons should retain the ability to trigger the AJAX request when clicked. You can just manually fire the click event on your .statusbutton buttons right after DOM ready and after binding the event handlers. $(document).ready(function() { $(".statusbutton").each(function(index) { $(this).on("click", function() { var btnObj = this; $.getJSON('http://api.justin.tv/api/stream/list.json?channel=' + $(this).attr('id')...
I see my problem! document.slide2.src = path[j]; should be document.slide2.src = path2[j]; Sorry!...
javascript,asynchronous,onload,document.write
An asynchronously loaded script is likely going to run AFTER the document has been fully parsed and closed. This, you can't use document.write() from such a script (well technically you can, but it won't do what you want). You will need to replace any document.write() statements in that script with...
Here is the jsfiddle of the code below to show a real example. images = ["image1/url", "image2/url"] // define image source urls $(document).ready(function(){ // wait until the document is ready for(var i = 0; i < images.length; i++) // loop over all images $('#option'+(i+1)).attr('src', images[i]); // set the src attribute,...
javascript,onload,addeventlistener
A possible solution: <html> <head> <title>Test</title></head> <body> <script type="text/javascript" src="Scripts/javascript code.js"></script> <script type="text/javascript"> (function () { LaunchImageSlider(); })(); </script> </body> </html> But in the function you should not add and eventListener, as it is run after the window has loaded. You should just run the callback method directly. So using...
javascript,html,css,onload,transitions
I edited your source. body {overflow:hidden; margin: 0;} #bird {position: relative; -webkit-animation: birdfly 5s linear infinite; animation: birdfly 5s linear infinite; } @-webkit-keyframes birdfly { 0% { -webkit-filter: blur(15px); -webkit-transform: scale(0.7, 0.7); -webkit-transform: translate(110px, 200px); transform: translate(110px, 200px); } } 100% { -webkit-filter: blur(0px); -webkit-transform: scale(1.8, 1.8); -webkit-transform: translate(400px, 600px);...
javascript,jquery,html,css,onload
You can use load: $(window).load(function() { $('html, body, #xdiv').css({ "height": "100%", "min-height": "100%"}); }); ...
Here you can find an example using jquery: http://codepen.io/anon/pen/waGbQg You can keep original path inside a data-attribute and update src starting from it in this way: $this.attr("src", $this.attr("data-original-image") + "?" + d.getTime()); ...
This is what I've found. I hope it helps someone else: // http://stackoverflow.com/questions/8355354/get-current-url-when-changing-tabs-in-xul-in-firefox window.addEventListener("load", function(e) { gBrowser.tabContainer.addEventListener("TabSelect", phoenix.onTabChange, false); }, false); window.addEventListener("unload", function(e) { gBrowser.tabContainer.removeEventListener("TabSelect", phoenix.onTabChange, false); }, false); ...
javascript,events,asynchronous,onload
You should inject a script by JavaScript instead of using a script tag so you have a full control over the load event. See this example below: var script = document.createElement("script"); script.type = 'text/javascript'; script.src = 'external.js'; script.async = true; document.getElementsByTagName('head')[0].appendChild(script); script.onload = script.onreadystatechange = function() { if (script.readyState ||...
javascript,jquery,html,json,onload
Here is a pure/vanilla Javascript solution. Keep the name of the <input> elements same as in the JSON data. The idea is to access the <input> with the keys from the JSON data. Here is the working code snippet: var jsonData = { a: 5, b: 15 }; var jsonDataKeys...
javascript,function,onload,getelementbyid,appendchild
You can just replace the text content of the #two element: var two = document.getElementById("two"); window.onload = function () { var t = "I am the superior text"; two.textContent = t; }; <p id="two">Lorem ipsum dolor sit amet.</p> If you use createTextNode, then you'll need to use two.textContent = t.textContent...
javascript,android,titanium,httpclient,onload
I've solved the problem. I've moved $.view_indicator.hide(); into if...else block. So the right code, for the loginReq.onload is loginReq.onload = function() { var json = this.responseText; var response = JSON.parse(json); if (response.logged == true) { var args = { name: response.name, email: response.email }; var loggedUser = Alloy.createController("loggedin", args).getView(); loggedUser.open();...
javascript,javascript-events,onload
I think you misunderstand the usage scenario. You are right, the above snippet should be executed on startup, before the webpage completes loading, so that onLoad.loaded is accurately assigned. However, the onLoad function that is defined by the script can be invoked from anywhere, later, even from button event handlers...
javascript,jquery,onload,onload-event
Try using $(document).ready() instead of $(window).load().
javascript,jquery,image,onload
The problem is that your jQuery code is outside the ready function, so it is running before the DOM has been loaded, so it cannot add the image because those elements don't exists in the HTML page yet. One way is to put the loading of your myjs.js file before...
I guess that's what you want, don't need trigger simulate a backspace : $(document).ready(function(){ //Select your input here $('input').val(function(_, old){ return old.slice(0, -1); //Remove the last character }).focus() }) ...
All you need to do is run it when the window is loaded. window.onload = function() { var isChrome = /Chrome/.test(navigator.userAgent) && /Google Inc/.test(navigator.vendor); var isSafari = /Safari/.test(navigator.userAgent) && /Apple Computer/.test(navigator.vendor); if (isChrome) alert("You are using Chrome!"); if (isSafari) alert("You are using Safari!"); }; ...
javascript,html,count,word,onload
Your code looks sensible, so I suspect that the problem is that it is finding the string "Australia" in the code its self! Try putting this script outside of the page contents (in a separate .js file) and see if the problem persists. Maybe ;-)...
You need to get your ul in the callback of the event listener because if you do it before, the DOM is not fully loaded. document.addEventListener("DOMContentLoaded", function(event) { var ul = document.getElementById("my-ul"); ul.style.display = "block!important"; }); You can do it with JQuery if you want a more cross browser solution:...
javascript,jquery,iframe,onload,ready
I founded the answer: javascript-how-to-load-dynamic-contents-html-string-json-to-iframe I think the problem is iframedoc.open(); iframedoc.writeln(patch_html); iframedoc.close(); the document need to open/close probably. ...
If you take a look into documentation of the wrap() method, it says This element must already be attached to the document. . So, when you actually check source of the wrap() it calls onAttach() which actually registers event handlers to the DOM element. So the difference is that Image...
javascript,xmlhttprequest,onload,onreadystatechange
By onload, you mean multiple ajax.send? that is likely not the problem. Could is simply be that the returned ajax isn't returning something that matches your selector (magnet) or that your server doesn't answer properly to all requests? replace your console.log with a simple console.log ("Here be dragons"); If you...
css,dreamweaver,onload,transitions
Use an animation instead of a transition and define animation-fill-mode: forwards to retain last animation frame Example: http://codepen.io/anon/pen/RNpyvm .homeimg { position: absolute; ... -webkit-animation: appear 1s; animation: appear 1s; -webkit-animation-fill-mode: forwards; animation-fill-mode: forwards; } @-webkit-keyframes appear { 0% { left: 500px; opacity: 0; } 100% { left: 16px; opacity: 1;...
javascript,onload,polymer,web-component
I'm surprised this ever worked actually. AFAICT, onload only fires on certain elements when they have resources (img, iframe, framset, window). onload is an impossible signal to spec for components. It's up to the author to determine when that time is...components can make network requests, query databases, etc. The definition...
javascript,jquery,image,resize,onload
you are changing the width of the image reference created on var image , not the img element in html. thats the reason the img in html doent change its width you should do this i think $('img#photo').attr('width',this.width); $('img#photo').attr('src',this.src); ...