javascript,performance,scroll,synchronize
You can make any container scrollable with overflow: scroll or overflow-y: scroll. The general approach is to fix the height of these containers so they scroll. E.g. .scroll { overflow: auto; -webkit-overflow-scrolling: touch; /* enables momentum-scrolling on iOS */ position: absolute; top: 0; left: 0; right: 0; bottom: 0; }...
vim,ssh,sftp,synchronize,sshfs
To the people encountering the same issue I recommend you to have a look at the vim-hsftp plugin. I didn't try it when I found it because I thought it wouldn't work with SSH key but you simply need to write the path to it instead of the password and...
multithreading,delphi,parallel-processing,synchronize
If goal is just to copy files without freezing UI thread i would just use something like this: procedure TCopyDeviceContent.StartCopy; var aTask: ITask; begin aTask := TTask.Create (procedure () begin // Copy files here TThread.Synchronize(nil,procedure begin //Interact with UI Form1.Memo1.Lines.Add(‘Begin Execution’); end); end); aTask.Start; end; Inside task procedure just copy...
java,multithreading,synchronize
You do indeed have two separate instances of PingPong, which would mean that there would be two separate monitor objects, which should mean that the threads are not being forced to run synchronously. I think that you are probably running into thread scheduling behavior. On a single core CPU, the...
java,multithreading,synchronize
For the play method in CD class public synchronized void play() { while(this.played) { try { wait(); } catch (InterruptedException e) {} } this.played = true; // suppose each DJ can play the disk for 2 seconds and then has to yield the fun to others Thread.sleep(2000); this.played = false;...
I managed to solve the problem by wrapping the original Map inside another Map which calls a method when the wrapped map's put(...) is called. This passes it to my other class CommandHandler and from there it's prety self explanotary.
multithreading,delphi,synchronize
Button1Click is stopping the execution of the main thread for 3 seconds. During the sleep(3000) execution, no GDI message is processed, so the dialog boxes are NOT displayed immediately. In fact, TCustomThread.doProc works as expected, but the dialog box is not displayed until the GDI messages are processed. You have...
swift,html-entities,synchronize,catransaction
This problem occurred during decoding HTML entities, so i looked for another way to decode and used the following code: func configureCell(cell: UITableViewCell, atIndexPath indexPath: NSIndexPath) { let object = self.fetchedResultsController.objectAtIndexPath(indexPath) as NSManagedObject let eTitle:NSString = object.valueForKey("title")!.description let deTitle = eTitle.stringByDecodingHTMLEntities() cell.textLabel?.text = deTitle } Earlier, the stringByDecodingHTMLEntities() was missing....
No, there is no problem with that code. Note two things: 1. synchronized SomeType foo() { ... } is equivalent to SomeType foo() { synchronized (this) { ... } } It locks the this instance of the enclosing class. So, in your case a() and b() are locking the same...
java,android,multithreading,synchronize
And if you create a new thread each time you enter in the listener? Because who executes the listener is the caller of the listener.
java,multithreading,synchronize,synchronized-block
Not sure I picked this up correctly, but I would use a ThreadPoolExecutor with single thread, passing a PriorityBlockingQueue in it. All your tasks will go to that queue, the login tasks will have higher priority so they will all be processed before any message-processing tasks. Also if message-processing-task is...
javascript,jquery,json,synchronize
If you put the unblock() in your getJSON callback it will wait until the response: $.getJSON("site_url", { city: 'Athens', age: 25 }, function (j) { //process data alert(j); // Enable form $('#pass-search-form').unblock(); }); //JSON call ...