ios,swift,tableview,uilongpressgesturerecogni
When you call self.routeTableView.indexPathForRowAtPoint(location)! you are force unwrapping the value that comes back, and in this case, its nil. This is where you are crashing. Your code should do something like this: if let indexPath = self.routeTableView.indexPathForRowAtPoint(location) { //do normal code } else { //the point didn't map back to...
ios,swift,uigesturerecognizer,uilongpressgesturerecogni
You can't do it with a gesture. You would need to implement the underlying touch management methods from UIControl and track the touches begin and end (and use your own timer). Once the gesture has fired it needs to end and be started again by a new touch. I suppose...
ios,objective-c,uiviewcontroller,uigesturerecognizer,uilongpressgesturerecogni
ofcourse there might be a requirment to use a UIPanGesturerechognizer, why dont you enable or add it to the parent view on long press?
ios,uiview,catransform3d,animatewithduration,uilongpressgesturerecogni
I am not sure if I understood your question correctly, here I share a method that listens to longPressRecognizer and animates a view as long as user presses onto that view. As user stops pressing, view animates back to its default state. You can check if user gesture satisfies your...